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Pawel Brodzinski's avatar

In principle, I'm with you on this.

A couple of a comments on details, though.

1. The development used to be slow and expensive. It's becoming increasingly faster and cheaper. And will become better at that still.

I would thus, be far from basing the argument on that.

Having said that, it doesn't invalidate it! Drucker's "There is nothing so useless as doing efficiently that which should not be done at all" applies here perfectly.

However, we do indeed have one new option for validation. We can consider early prototyping, proofs of concept, etc., as *one of the available ways* of doing that. Then remembering, of course, about all the technical caveats of such code and addressing them properly.

2. I don't share your sentiment against Shape Up. I didn't pick that focus on coupling validation with delivery when I went through it.

Granted, one may infer it, but I think it would be the outcome of looking at Shape Up through own lenses. And the conclusions may have more to do with the lenses than with the method.

It's by no means the defense of Shape Up of any sort, by the way. I see it largely as if Scrum was rewritten by product engineers. It surely makes some things easier for one interested party (the engineers), but I'd question whether it translates well to a broader context.

Anyway, as much in Shape Up as in Scrum, there isn't really any focus on discovery/validation/exploration. And I don't blame either for that.

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